COMPUTER ENGINEERING STUDENT

Naziehan Labieb

Interested in systems programming, game engine development, and performance-oriented software.

SYSTEMS / GAME DEV / PORTING

AVAILABLE FOR INTERNSHIP

CURRENT FOCUSACTIVE

PORTING · GAME SYSTEMS · LOW-LEVEL DEBUGGING

C++ · C · Java

About

Computer Engineering undergraduate at Universitas Indonesia with interests in systems programming, game development, backend engineering, and low-level performance optimization. Focused on debugging, understanding how systems work internally, and building software with structured engineering principles.

Technical Skills

Languages

C++CJavaPythonJavaScript

Game Development

JavaLibGDX

Web Development

HTMLCSSReactNext.jsNode.jsExpress.js

Databases

PostgreSQLRedis

Tools

GitGitHubVS CodeLinux/WSLFigma

Core Concepts

Data StructuresAlgorithmsOOPComputer NetworksOperating Systems

Projects

01 / GAME

Apex League

Top-Down Sports Action Game

Java · LibGDX

A 2D top-down vehicle-based sports game inspired by Rocket League. It includes player movement, ball interaction, scoring logic, and match flow.

02 / GAME

Is There Anyone?

Top-Down Horror Game

Java · LibGDX

A top-down horror game featuring player exploration, ghost behavior, task completion, win condition logic, and Observer Pattern implementation using EventManager and GameObserver.

03 / EMBEDDED

Smart Door Lock System

Embedded Security Control

Arduino Uno · AVR Assembly

A smart door lock system using AVR Assembly with keypad-based password input, LCD status display, buzzer, LED indicators, failed-attempt handling, timeout logic, and emergency alarm reset.

04 / BACKEND

Applytics

Job Application Tracker

Next.js · Express.js · PostgreSQL · Redis

A full-stack web application for tracking job applications across recruitment stages, with REST APIs, reminders, notes, status history, and Redis caching for dashboard analytics.

05 / HARDWARE

64-bit Automata Simulator

Digital Logic Simulator

VHDL

A 64-bit automata simulator built using VHDL for digital system simulation, with modular logic components and waveform-based behavior verification.

Experience

Teaching Assistant (2 Terms), Computational Thinking

Universitas Indonesia

September 2025 - Present

  • Facilitated discussions on algorithms, pseudocode, and Python programming.
  • Assisted students in debugging assignments and understanding computational problem-solving concepts.
  • Supported lecturers in evaluating coursework and monitoring student progress.

Science and Social Olympiad XXIV — Web Developer

Universitas Indonesia

February 2023 - August 2023

  • Developed participant-facing web pages for competition information and event support.
  • Collaborated with the event committee to design and maintain web content.

Exercise 2025 — Staff of Creative Marketing

Universitas Indonesia

February 2025 - January 2026

  • Designed and published social media content for event branding and digital promotion.

Awards

012nd Place, OSN-K Computer Science – Jombang Regency
02Finalist, Technoscape Hackathon 8.0, 2025
03Participant, IEEEXtreme Programming Competition
04Cambridge IGCSE Mathematics
05DELF A1 French Language Certification

Contact

Interested in systems, games, and technical problem solving. Open to internship opportunities and technical collaboration.